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- Provided by: joystiq.com12010-03-10 03:50:00
gaming / joystiq.com / -
EA Sports' "Season Opener" event at GDC contained one major announcement for the developer's bevy of franchises: EA Sports Active will receive the sequel treatment this Fall with EA Sports Active 2.0 (working title), an updated version of the exergame for the PS3, Wii, iPhone and iPod Touch platforms. The console versions of the game will come equipped with two motion sensors and a heart rate monitor the player can strap to their arms and legs.
User information in this new game can be shared over an online social network, allowing fellow players to keep track of how frequently you've been skipping out on your demanding workout regimen. EA Vancouver is reprising its role as developer for the title. We'll let you know when we hear more about 2.0 -- like, for instance, why the game is apparently skipping out on launching on the 360.
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EA Sports Active 2.0 coming this fall to Wii, PS3 and iPhone originally appeared on Joystiq on Tue, 09 Mar 2010 22:50:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com22010-03-10 04:00:00
gaming / joystiq.com / -
You know, we always thought GLaDOS ran the Portal simulation just so she could discover the true value of friendship, but it may really have been in the name of public service. In the video after the break -- created by Freddie Wong, who you probably recognize from his ridiculous (and hilarious) Guitar Hero video -- we get a glimpse at the likely ramifications of improper Portal gun training and how a few apathetic "friends" can ruin one of the most exciting experiences ever. And here, all this time, we thought GLaDOS was the bad guy!
Note: For those of you who spot that weird frame at the end of the video -- yep, with all that gibberish -- don't bother to decipher it. It's apparently just another gag from Freddie and "friends." Yuk-yuk-yuk.Continue reading PSA: Portal guns are for trained professionals only
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PSA: Portal guns are for trained professionals only originally appeared on Joystiq on Tue, 09 Mar 2010 23:00:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com32010-03-10 03:40:00
gaming / joystiq.com / -
Flip's Twisted World is a rare third party game that sets to do something original for the Wii. Yet strangely, it's gone almost completely unnoticed. While platformers are a dime a dozen, Flip's gravity-twisting gameplay offers a unique spin (get it?) that deserves a look. The "gimmick" at the heart of Flip's Twisted World is the player's ability to "flip" the world at whim, turning floors into walls, ceilings into floors, and more.
Majesco has released a dev diary for Flip's Twisted World that better explains its gameplay. It's easy to make comparisons to Super Mario Galaxy, but that's not really a bad thing, is it? Flip's Twisted World comes out on Wii this April.
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Flip's Twisted World team spins a dev diary originally appeared on Joystiq on Tue, 09 Mar 2010 22:40:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com42010-03-10 03:00:00
gaming / joystiq.com / -
Ready to frustrate yourself forever? Learn the game of Go. It's an ancient Chinese game that's over four thousand years old, and games can last up to 16 hours in tournaments. Sounds just perfect for an adaptation into the frenetic world of video games, right?! Well, your wish is granted. The Path of Go or How We Came Up With A Proprietary Name For The Public Domain Game of Go is being developed in-house by Microsoft at the likewise excitingly named Microsoft Research Cambridge division.
We played the game briefly at GDC, and it's actually very robust. It includes a tutorial where your avatar has some faux back and forth dialogue with an ancient Go master, in which he really does teach you the game. I tried reading an old instruction manual for a set of Go I found at a thrift shop once, and was so confused by terms like "ko" and proper stone placement that I just re-thrifted the set. Now, I'm ready to take on Russell Crowe in A Beautiful Mind and kick his ass.
Additionally, the game features single player or two player both locally and through Xbox Live, multiple backgrounds, and full 3D environments where you can control the camera. There's also an actual story mode in here, where you learn the nuances of the game in "beat the situation" scenarios while heading down a path. The ... wait for it ... Path of Go.
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Hands-on: The Path of Go (XBLA) originally appeared on Joystiq on Tue, 09 Mar 2010 22:00:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com52010-03-10 03:10:00
gaming / joystiq.com / Capcom has revealed the final new character for Super Street Fighter IV, and he's ... well, he's a giant dude covered in oil. Like, Hakan actually oils himself up before each round. This has the aesthetic effect of being extraordinarily off-putting, and the functional effect of allowing him to slide across the stage as if it were the Crocodile Mile. And since he's a grappling-type character, you get these really great squishing noises whenever he grabs another character.
See Hakan in action after the break, courtesy of IGN, and just try to imagine the design process behind this guy. Suddenly a green guy who can generate electricity sounds pretty low-key.
[Via PS3Attitude, thanks, Vallanthaz!]Continue reading Final, glistening Super Street Fighter IV character revealed
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Final, glistening Super Street Fighter IV character revealed originally appeared on Joystiq on Tue, 09 Mar 2010 22:10:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com62010-03-10 03:13:00
gaming / joystiq.com / Finally, your morbid curiosity about what it would be like to play Street Fighter on an iPhone can be satiated. At a Capcom Fight Club event, Capcom launched Street Fighter IV for iPhone as fans watched -- which made for probably the most exciting iPhone game launch of all time.
It's not showing up on the App Store just yet -- Capcom said it may take a couple of hours for the Apple servers to catch up -- but sometime tonight, you'll be able to swipe, swipe, swipe until you finally pull off a Hadouken.
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Street Fighter IV available on iPhone tonight originally appeared on Joystiq on Tue, 09 Mar 2010 22:13:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com72010-03-10 02:15:00
gaming / joystiq.com /
Defend your eyeballs against some screens
Promethium Marketing -- formerly the Gamerscore Blog crew -- has released Tweet Defense on the iPhone, a tower defense title that rewards players with bonuses for linking up and using their Twitter account. The title features ten different levels, five different enemy types and six different towers to choose from.
Currently, it's available for $.99, though this is only a "limited sale price." The nightmares you'll have about a pregnant zombie giving birth to little zombies are free of charge, of course.
Tweet Defense ($.99)
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Tweet Defense shambles to iPhone originally appeared on Joystiq on Tue, 09 Mar 2010 21:15:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com82010-03-10 02:30:00
gaming / joystiq.com /
If you're an artist lucky enough to work on one of the biggest games of last year, what do you do when you're done? Well, besides taking time off and thinking about slipping into a coma. If you're at Naughty Dog, then you create your own unique artwork and show it off at the "Unleashed: The Art of Naughty Dog" art exhibit at The Gnomon Workshop in Los Angeles.
We stopped by on Saturday night to check out the wares and talk to some of the artists, like shader/texture artist Melissa Altobello (you saw her work in Uncharted 2 during the train level, among others). She created this piece, which was inspired by the recent earthquakes and natural disasters. "I have been thinking a lot about erosion and deteriorating earth, which inspired me to do this piece where the ground crumbles away and we are left to build upon, and try to salvage, the remaining earth."
Check out a galley full of the artwork down below, and marvel at the creativity.
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Naughty Dog artists go Unleashed originally appeared on Joystiq on Tue, 09 Mar 2010 21:30:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com92010-03-10 02:00:00
gaming / joystiq.com / -
This is the type of news that just hurts to report: Battlestar Galactica is becoming -- wait for it -- a browser-based MMO. We know! It's painful, right? The "game" is being developed by Bigpoint, which operates several titles in the genre. Battlestar Galactica Online will infect your internets like a Cylon-based virus sometime this autumn on the Syfy(lis) website for an exclusive 30 day period.
Battlestar Galactica, and its fans, deserve better. We're not saying they deserve a BioWare RPG version of Wing Commander but ... actually, that's exactly what we're saying.
[Via Big Download]
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Battlestar Galactica MMO announced (don't get too frakkin' excited) originally appeared on Joystiq on Tue, 09 Mar 2010 21:00:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com102010-03-10 01:40:00
gaming / joystiq.com / Attendees of Tokyo Game Show 2010 will have more to see and do -- or, perhaps, more to wish they could see and do while they're in line for a Final Fantasy demo. CESA announced several new additions to the show, which takes place September 16-19.
New segments of the show floor will be devoted to PC hardware, gadgets, and mobile. An International Career Pavilion will help companies recruit foreign talent, and a PC Online Game Business area will "provide opportunities to present and discuss licensing, sales, and partnership regarding PC online games." Also toward the goal of boosting business, TGS will host an Asian Game Business Summit.
Publishers will now be able to sell games in the Merchandise Sales Area, in addition to swag. The Kids' Area will be expanded into a Family Area, with no restrictions on the number of games on display. Some of the additions seem to be focused on promoting Japan in general: tours will now be available for foreign visitors, along with an Asian Culture Hub.
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TGS organizers announce plan to expand for 2010 originally appeared on Joystiq on Tue, 09 Mar 2010 20:40:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com112010-03-10 01:20:00
gaming / joystiq.com / - This year's Game Developers Conference has two new tracks for the new kids in town: the Social & Online Games Summit and the iPhone Games Summit. Facebook's Gareth Davis delivered the keynote for the former this morning, titled "How Friends Change Everything." With 400 million users, 200 million of whom are playing games on the service, it's pretty hard to argue with Facebook's bona fides as a seriously huge gaming platform. With components like Facebook Connect, we're even seeing Facebook functionality penetrate the historically isolated game consoles, like Xbox 360, PlayStation 3, and even DSi.

While Microsoft trumpets the largely dubious distinction of being the "largest social network on television," it doesn't compare favorably to what most of us consider to be a real "social network." Outside of the Facebook integration, adding friends on Xbox Live is a largely manual process; one obfuscated by aliases instead of real names, the basic litmus test of a social network. Indeed, Davis thinks "real identities" are a major component to Facebook's gaming magic. Playing against real people is "much more compelling than playing against SharkBoy69," says Davis. When it comes to real identity in games, Davis says we're just "scratching the surface."Continue reading GDC 2010: Facebook hasn't found its Mario
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GDC 2010: Facebook hasn't found its Mario originally appeared on Joystiq on Tue, 09 Mar 2010 20:20:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com122010-03-10 01:00:00
gaming / joystiq.com / - Infinity Ward community manager Robert Bowling has pointed us toward a new self-help website filled with good news: new maps are coming to Call of Duty: Modern Warfare 2 on March 30th. While the powers that be at Activision might have ousted the creators of the game, they haven't affected the delivery of eagerly awaited new maps.

People afflicted with mapathy, your cure is on the way. PS3 owners ... well, you'll have to suffer a bit longer. Have you spoken to your FAMAS-ist about a prescription?
[Thanks, Legion!]
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First Modern Warfare 2 map pack coming to Xbox Live on March 30 originally appeared on Joystiq on Tue, 09 Mar 2010 20:00:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com132010-03-10 00:40:00
gaming / joystiq.com / -
And when we say "brief glimpse," we mean "barely a glimpse's worth." It's, like, a half-glimpse -- almost a peek. But, we digress.
In the sixth episode of its third season, The Jace Hall Show toured Jace's old stomping grounds: Warner Bros. Interactive Entertainment. The publisher currently has an unannounced FPS in the works and Hall was allowed to show approximately five seconds of the game. You can check it out around the 15-minute mark in the video past the break.
[Via Big Download]Continue reading Jace Hall Show offers brief look at unannounced Warner Bros. shooter
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Jace Hall Show offers brief look at unannounced Warner Bros. shooter originally appeared on Joystiq on Tue, 09 Mar 2010 19:40:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com142010-03-10 00:20:00
gaming / joystiq.com / - "I'm Commander Shepard, and this is my favorite store on the Citadel." - English

"Jestem dowódcą Shepard, a to jest mój ulubiony sklep na cytadeli." - Polish (machine translation)
In a GDC 2010 session entitled "Localizing Large RPGs," which forms part of an ongoing localization summit, BioWare localization project manager Ryan Warden eloquently explored the revered developer's process of adapting a huge, dialogue-driven game like Mass Effect 2 for alternative markets and languages. It may surprise you to learn that BioWare's processes are significantly more elegant than hiring an army of workers to copy and paste lines of text into Google Translate.
With 450,000 words and 30,000 lines of voice-over in the English version, Mass Effect 2 demanded an active approach in its translation to eight languages, including Russian, Czech and Spanish. "Trying to manage this scope is almost unfathomable," said Warden. "For BioWare titles, we don't have the luxury of waiting for the title to be fully complete before starting localization."
The concurrent process was designed to provide as much information and context to translators as possible, allowing them to focus on the job without having to request further information for each new conversation. BioWare compiled a complete localization kit, complete with a pronunciation guide (that's crow-guhn, not kroggin!), an IP glossary, a collection of translator Q&A documents and an extensive character database. "Any time that a translator spends time asking questions and waiting for feedback ... that's wasted time," Warden added. The goal, he said, was to "eliminate any doubt in the confidence of the translator."Continue reading GDC 2010: BioWare speaks up about Mass Effect 2's localization
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GDC 2010: BioWare speaks up about Mass Effect 2's localization originally appeared on Joystiq on Tue, 09 Mar 2010 19:20:00 EST. Please see our terms for use of feeds.
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- Provided by: joystiq.com152010-03-10 00:00:00
gaming / joystiq.com / Boy, Tron is old. That movie came out way back in 1982, and we're finally getting a sequel in 2010. You can see how long it's been if you count the wrinkles on Alan Bradley's (Bruce Boxleitner) face. That's Tron himself, but we've heard that he's hardly in the movie. So what gives? Well, this one is all about Flynn's (the now Oscar award-winning Jeff "The Dude" Bridges) son Sam searching for his dad, who has been missing for years.
Oh, and the Game Grid has received several substantial upgrades. Just look at that Recognizer and the light cycles in this trailer. Looks like someone firehosed a ton of pixels onto everything in the computer world. We're all for that. Tron: Legacy comes out on December 17, 2010, and yes, there will be a video game adaptation. We're just waiting to see if that's been upgraded as well.
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Tron: Legacy blasts your old-school eyes with new trailer originally appeared on Joystiq on Tue, 09 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.





